Apple's New Silicon MacBooks can now run your iPhone and iPad apps. This means that even if iOS developer hasn't released a Mac-compatible version of their mobile apps, the new laptops are still capable of running a more comprehensive range of applications than before.
(Photo : Photo by Carsten Koall/Getty Images)
In this photo illustration several apps of Google are displayed on a smartphone on March 3, 2018 in Berlin, Germany. The left-wing organizers of the event cited Google's profit-oriented mass collection of personal data about people as well as the gentrification locals fear will accelerate should the Google Campus open. Google is reportedly planning to open a Google Campus, which is meant to create a venue for startups and technological exchange, this summer in a building that once housed an electric relay station in the heart of Kreuzberg.
According to Techcrunch's latest report, the new MacBook's macOS Big Sur now supports universal apps. These include the native binary version built for Intel Macs and the Apple Silicon.
MobiOne Studios. The first iOS emulator on the list is MobiOne Studios. Before we begin, I must add.
Apple is going to allow users to run iOS apps on Mac thanks to its new M1 chip and macOS Big Sur. Developers will be able to publish their iPhone and iPad apps on the Mac App Store, without any. A notice in Apple's developer portal says that all new and existing compatible iPhone and iPad apps will be made available in the Mac App Store on Macs with Apple silicon, unless developers uncheck.
Even the apps that hadn't upgraded to universal modes are included. This innovation was made possible by Apple's new technology called Rosetta 2, which would help M1, Apple Silicon family's first member, to manage apps built for Intel-based Macs, and those from iPhones and iPads.
Apps that need higher graphics would run smoother
The tech giant manufacturer explained that Rosetta 2 would help the graphically demanding apps to work better compared to how they run on Intel-based MacBooks.
(Photo : Photo by Justin Sullivan/Getty Images)
Apple Senior Vice President of Worldwide Marketing at Phil Schiller speaks about the new iPhone 5S during an Apple product announcement at the Apple campus on September 10, 2013 in Cupertino, California. The company launched two new iPhone models that will run iOS 7. The 5C is made from a hard-coated polycarbonate and comes in five colors. The 5S comes in three colors and contains an A7 chip.
Also Read: iPhone 13 Could Destroy Samsung Galaxy S21 With Its New Feature, ProMotion Display Is Coming!
Apple's latest event also revealed that iPad and iPhone apps, such as 'Among Us,' and HBO Max, already work on the new Silicon Macs. The company also confirmed that several developers plan to support the new MacBooks with their apps, including 'Baldur's Gate 3,' mmhmm, Shapr3D, Panic, Cinema 4D, and more.
However, there are also some developers that are not offering their apps on the new laptop's Mac App Store. These include Facebook, Instagram, Whatsapp, Google Drive, Google Maps, Gmail, Amazon Prime Video, Disney+, and Snapchat.
Important things to remember before running the iOS apps
Liner app. According to Apple Developer's blog, there are several things to remember before running iOS apps on the new Silicon MacBooks. Before you access them on the new laptop, you need to adopt features that will offer you a better experience.
These include installing AutoLayout and iPad Multitasking. These software will support resizable windows on your macOS. If you don't adopt iPad Multitasking, your device will run your iOS apps in a fixed-size window.
Also, consider adding an iOS keyboard. This will allow you to access the app shortcuts on any macOS or iOS device using a connected keyboard.
For more news updates about Apple's new Silicon MacBooks and other upcoming products, always keep your tabs open here at TechTimes.
Related Article:MacBook Manufacturer Compal Hit by 'Worst Ransomware Attack Ever' Demanding $17 Million, Company Denies
This article is owned by Tech Times
Written by Giuliano J. de Leon
Apple, iOS Apps, Apple Silicon MacBook, Important, Things, Accessing
ⓒ 2018 TECHTIMES.com All rights reserved. Do not reproduce without permission.
How fast does your MacBook need to be to comfortably code iOS apps with Xcode? Is a MacBook Pro from 2-3 years ago good enough to learn Swift programming? Let’s find out!
Here’s what we’ll get into:
I’ve answered a lot of “Is my MacBook good enough for iOS development and/or Xcode?”-type questions on Quora. A few of the most popular models include:
These models aren’t the latest, that’s for sure. Are they good enough to code iOS apps? And what about learning how to code? We’ll find out in this article.
My Almost-Unbreakable 2013 MacBook Air
Since 2009 I’ve coded more than 50 apps for iOS, Android and the mobile web. Most of those apps, including all apps I’ve created between 2013 and 2018, were built on a 13″ MacBook Air with 8 GB of RAM and a 1.3 GHz Intel i5 CPU.
My first MacBook was the gorgeous, then-new MacBook White unibody (2009), which I traded in for a faster but heavier MacBook Pro (2011), which I traded in for that nimble workhorse, the mighty MacBook Air (2013). In 2018 I upgraded to a tricked out 13″ MacBook Pro, with much better specs.
Frankly, that MacBook Air from 2013 felt more sturdy and capable than my current MacBook Pro. After 5 years of daily intenstive use, the MacBook Air’s battery is only through 50% of its max. cycle count. It’s still going strong after 7 hours on battery power. Superbook app for mac.
In 2014, my trusty MacBook Air broke down on a beach in Thailand, 3 hours before a client deadline, with the next Apple Store 500 kilometer away. It turned out OK, of course. Guess what? https://ypqipkx.weebly.com/how-to-change-users-in-hangouts-app-mac.html. My current MacBook Pro from 2018, its keyboard doesn’t even work OK, I’ve had sound recording glitches, and occasionally the T2 causes a kernel panic. Like many of us, I wish we had 2013-2015 MacBook Air’s and Pro’s with today’s specs. Oh, well…
Learn how to build iOS appsGet started with iOS 14 and Swift 5
Sign up for my iOS development course, and learn how to build great iOS 14 apps with Swift 5 and Xcode 12.
That 100 Mhz i486 PC I Learned to Code With
When I was about 11 years old I taught myself to code in BASIC, on a 100 Mhz i486 PC that was given to me by friends. It had a luxurious 16 MB of RAM, initially only ran MS-DOS, and later ran Windows 3.1 and ’95.
Earnin app on mac. A next upgrade came as a 400 Mhz AMD desktop, given again by friends, on which I ran a local EasyPHP webserver that I used to learn web development with PHP, MySQL and HTML/CSS. I coded a mod for Wolfenstein 3D on that machine, too.
We had no broadband internet at home back then, so I would download and print out coding tutorials at school. At the one library computer that had internet access, and I completed the tutorials at home. The source codes of turn-based web games, JavaScript tidbits and HTML page snippets were carried around on a 3.5″ floppy disk.
Later, when I started coding professionally around age 17, I finally bought my first laptop. My own! I still remember how happy I was. I got my first gig as a freelance coder: creating a PHP script that would aggregate RSS feeds, for which I earned about a hundred bucks. Those were the days!
Xcode, iOS, Swift and The MacBook ProRun Ios Mobile Apps On Mac Os
The world is different today. Xcode simply doesn’t run on an i486 PC, and you can’t save your app’s source code on a 1.44 MB floppy disk anymore. Your Mac probably doesn’t have a CD drive, and you store your Swift code in a cloud-based Git repository somewhere.
Make no mistake: owning a MacBook is a luxury. Not because learning to code was harder 15 years ago, and not because computers were slower back then. It’s because kids these days learn Python programming on a $25 Raspberry Pi.
I recently had a conversation with a young aspiring coder, who complained he had no access to “decent” coding tutorials and mentoring, despite owning a MacBook Pro and having access to the internet. Among other things, I wrote the following:
You’re competing with a world of people that are smarter than you, and have better resources. You’re also competing against coders that have had it worse than you. They didn’t win despite adversity, but because of it. Do you give up? NO! You work harder. It’s the only thing you can do: work harder than the next person. When their conviction is wavering, you dig in your heels, you keep going, you persevere, and you’ll win.
Winning in this sense isn’t like winning a race, of course. You’re not competing with anyone else; you’re only really up against yourself. If you want to learn how to code, don’t dawdle over choosing a $3.000 or a $2.900 laptop. If anything, it’ll keep you from developing the grit you need to learn coding.
Great ideas can change the world, but only if they’re accompanied by deliberate action. Likewise, simply complaining about adversity isn’t going to create opportunities for growth – unless you take action. I leapfrogged my way from one hand-me-down computer to the next. I’m not saying you should too, but I do want to underscore how it helped me develop character.
If you want to learn how to code, welcome adversity. Be excellent because of it, or despite it, and never give up. Start coding today! Don’t wait until you’ve got all your ducks in a row.
Which MacBook is Fast Enough for Xcode 11?
The recommended system specs to run Xcode 11 are:
Looking for a second-hand Mac? The following models should be fast enough for Xcode, but YMMV!
When you’re looking for a Mac or MacBook to purchase, make sure it runs the latest version of macOS. Xcode versions you can run are tied to macOS versions your hardware runs, and iOS versions you can build for are tied to Xcode versions. See how that works? This is especially true for SwiftUI, which is iOS 13.0 and up only. Make sure you can run the latest!
Pro tip: You can often find the latest macOS version a device model supports on their Wikipedia page (see above links, scroll down to Supported macOS releases). You can then cross-reference that with Xcode’s minimum OS requirements (see here, scroll to min macOS to run), and see which iOS versions you’ll be able to run.
Further Reading
Awesome! We’ve discussed what you need to run Xcode on your Mac. You might not need as much as you think you do. Likewise, it’s smart to invest in a future-proof development machine.
Run Ios App On Mac
Whatever you do, don’t ever think you need an expensive computer to learn how to code. Maybe the one thing you really want to invest in is frustration tolerance. You can make do, without the luxury of a MacBook Pro. A hand-me-down i486 is enough. Or… is it?
Want to learn more? Check out these resources:
Learn how to build iOS appsRun Ios Apps On Mac OsGet started with iOS 14 and Swift 5Run Ios Mobile Apps On Macbook
Sign up for my iOS development course, and learn how to build great iOS 14 apps with Swift 5 and Xcode 12.
Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |